Swgoh general skywalker. General's Command, Finalizer Event in SWGoH

CLASH ON KAMINO

swgoh general skywalker

It may be tempting to skip out on Plo Koon. It requires good modding, gameplay, and damage to win. Special thanks to each of them plus my guildmates in DotE for their advice. Another 50 shards of General Skywalker are the reward. While I do not claim to have all of the answers in this game, I do my research and have used every toon I write about extensively. Also seems like an Asajj rework is in the works! If he is critically hit, General Skywalker dispels all debuffs on himself.

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SWGoH: General Skywalker Zeta Priority List

swgoh general skywalker

Enemies attacking out of turn can't critically hit. Below I will detail my roster of characters needed and then, once the event is live and my schedule allows, I will chronicle my experience fighting the event. We are also assuming that the team you are fighting is one of the best of the best; a fully Relic 7 team with amazing mods and all of the Zetas. When an enemy gains a buff, all 501st allies gain 2% Offense stacking until the end of the encounter. So far in probably 10-15 attempts I have been able to get down to one clone and General Skywalker left, but no closer.

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Best Mods for General Skywalker

swgoh general skywalker

Level Unit Level Ability Material Credits Adds 8 84 2 900 +5% Cooldown increase chance 1 Description: General Skywalker uses an additional ability during his turn. I will work hard to detail what I see and how I attack the four phases to battle. Hero with no Fear Unique — At the start of battle, General Skywalker gains 25% Defense, 15% Max Protection, and 25% Tenacity for each other 501st ally until all other 501st allies are defeated. I took out a MagnaGuard but that was about it. If they are Dazed, this attack deals double damage. You want to be able to get fear up on them as soon as possible. Speed is irrelevant as he takes multiple turns due to his unique Droideka.

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Furious Slash Mechanics · General Skywalker · Star Wars Galaxy of Heroes · footballismedicine.fpf.pt

swgoh general skywalker

Furious Slash Basic — Deal Physical damage to target enemy. While you must have more than the minimum requirements, this guide will help you get it with less than the Recommended specs in the Journey Guide. B1 can absorb hits with stacks, and heal Droideka. I will have to finish the attacks later in the day… Battle 1 — The Battle Up There Starting with the ships, I felt as though I was missing something the first few minutes of the battle. Whenever General Skywalker critically hits an enemy during his turn, he has 40% chance to increase their cooldowns by 1 excluding raid bosses , which can't be resisted.

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GENERAL SKYWALKER EPIC CONFRONTATION EVENT CONFIRMED!! Event Requirement List Revealed

swgoh general skywalker

Example Jedi - High Synergy Paragraph Light Side - Low Synergy Paragraph Any Faction - Very Low Synergy Paragraph. This stops him in his tracks and helps you take him down without having to suffer counters. Darth Revan Can Counter 501st! Good luck to you in your endeavor! Turn Meter Gain - SelfTurn Meter Reduction - Target 30% Assist - Call AllyHeal Health - AllyDispel Buffs - TargetTurn Meter Gain - SelfTurn Meter Reduction - Target 40% Dispel Debuffs - All AlliesHeal Health - All AlliesTurn Meter Gain - SelfTurn Meter Gain - All AlliesHeal Health - AllyDispel Debuffs - AllyHeal Protection - AllyHeal Health - SelfCritical AvoidanceTurn Meter Gain - SelfTurn Meter Gain - All AlliesDispel Debuffs - All AlliesHeal Health - All AlliesRevive - All AlliesRevive - AllyAssist - Call AllyCooldown Reduction - SelfDispel Buffs - TargetTurn Meter Gain - All AlliesSummonAssist - SummonCounterAttack - Can't EvadeDispel Buffs - SelfDispel Debuffs - SelfTurn Meter Gain - SelfBonus AttackTurn Meter Gain - SelfCooldown Reduction - SelfDispel Debuffs - All AlliesTurn Meter Gain - All AlliesHeal Protection - All AlliesCounterAssist - Call AllyHeal Health - All AlliesDispel Buffs - TargetTurn Meter Reduction - Target 100% Attack - Can't EvadeTurn Meter Gain - All AlliesTurn Meter Gain - SelfHeal Health - All AlliesTurn Meter Gain - All AlliesTurn Meter Gain - SelfDispel Debuffs - SelfTurn Meter Gain - SelfStacking Increase - PotencyAssist - Call AllyStacking Increase - OffenseHeal Health - AllyHeal Health - All AlliesTurn Meter Gain - All AlliesAssist - Call AllyBonus TurnHeal Health - All AlliesHeal Protection - All AlliesDispel Buffs - All EnemiesIgnore - DefenseCooldown Reduction - SelfCooldown Reset - SelfAttack - Can't EvadeDispel Buffs - TargetDispel Debuffs - SelfDispel Debuffs - AllyHeal Health - SelfHeal Health - All AlliesAssist - SelfAttack - Can't EvadeDispel Debuffs - AllyTurn Meter Reduction - Target 15% Revive - AllyBonus ProtectionAssist - SelfEscape BattleRevive ImmunityIgnore - DefenseProtectionCritical AvoidanceDispel Buffs - TargetCooldown Reduction - SelfCooldown Increase - All EnemiesDestroyRevive ImmunityTurn Meter Gain - SelfStacking Increase - Max HealthAttack - Can't EvadeTurn Meter Gain - SelfDispel Buffs - All EnemiesAssist - Call All AlliesBonus TurnDispel Debuffs - SelfDispel Debuffs - AllyCooldown Reset - AllyTurn Meter Gain ImmunityDispel Buffs - TargetTurn Meter Gain ImmunityProtection to HealthBonus TurnAttack - Can't CounterAttack - Can't EvadeDispel Buffs - TargetAssist - Call AllyTurn Meter Gain - SelfHeal Health - SelfCooldown Reduction - SelfAssist - Call AllyHeal Health - AllyHeal Health - All AlliesDispel Debuffs - AllyRevive - All AlliesTurn Meter Gain - SelfTurn Meter Reduction - All Enemies 50% Turn Meter Reduction - Target 100% Turn Meter Gain - All AlliesDispel Buffs - TargetTurn Meter Reduction - Target 60% Turn Meter Reduction - Target 50% Turn Meter Gain - SelfHeal Health - SelfTurn Meter Gain - SelfHeal Health - SelfTurn Meter Gain - SelfBonus TurnStacking Increase - Critical ChanceBonus AttackTurn Meter Gain - SelfDispel Buffs - TargetTurn Meter Reduction - Target 50% Stacking Reduction - Max ProtectionHeal Health - SelfHeal Protection - SelfCooldown Reduction - SelfTurn Meter Gain - All AlliesStacking Increase - OffenseHeal Health - All AlliesHeal Protection - All AlliesDispel Debuffs - All AlliesStacking Increase - DamageDispel Buffs - TargetCooldown Reduction - SelfTurn Meter Gain - SelfCooldown Reduction - SelfDispel Buffs - TargetCooldown Increase - TargetAssist - Call All AlliesRevive - SelfTurn Meter Gain - SelfTurn Meter Gain - All AlliesTurn Meter Gain - SelfDispel Buffs - TargetDispel Debuffs - SelfCounterAssist - Call AllyTurn Meter Gain - SelfTurn Meter Gain - All AlliesTurn Meter Reduction - All Enemies 30% Heal Protection - SelfTurn Meter Gain - SelfIgnore - DefenseHeal Health - AllyHeal Health - SelfCooldown Reduction - SelfCounterRevive - AllyHeal Protection - SelfHeal Protection - All AlliesBonus AttackTurn Meter Gain - SelfHeal Protection - SelfDispel Debuffs - SelfCounterCooldown Reset - SelfDispel Debuffs - All AlliesTurn Meter Gain - All AlliesSpeedMax HealthOffenseBonus AttackCounter ImmunityDispel Debuffs - SelfTurn Meter Gain - All AlliesIgnore - ProtectionCounterTurn Meter Gain - SelfHeal Protection - SelfAttack - Can't CounterAttack - Can't EvadeAssist - Call AllyDispel Debuffs - AllyDispel Buffs - TargetTurn Meter Reduction - Target 40% Turn Meter Gain - SelfDispel Debuffs - SelfHeal Health - SelfHeal Protection - SelfCooldown Reduction - All AlliesAssist - Call AllyCounterHeal Health - SelfAssist - Call AllyTurn Meter Reduction 50% Attack - Can't CounterTurn Meter Gain - SelfStealth ImmunityHeal Health - SelfHeal Protection - SelfTurn Meter Gain - SelfAssist - Call All AlliesCooldown Reduction - SelfHeal Health - AllyHeal Protection - AllyCooldown Reduction - SelfAttack - Can't EvadeTurn Meter SwapDispel Debuffs - All AlliesAssist - Call AllyHeal Health - All AlliesHeal Protection - All AlliesCounterTurn Meter Gain - AllyCounterDefenseTenacityCooldown Increase - TargetStacking Increase - OffenseDebuff ImmunityAttack - Can't EvadeDefensePotencyTenacityAssist - Call AllyHeal Health - All AlliesCooldown Reduction - SelfTurn Meter Gain - AllyHeal Health - SelfDispel Debuffs - All AlliesTurn Meter Gain - SelfBuff - Opposite DebuffsAssist - Call All AlliesTurn Meter Reduction - Target 20% Turn Meter Gain - SelfDispel Buffs - TargetIgnore - ArmorBonus AttackTurn Meter Gain - SelfCounterHeal Health - SelfHeal Health ImmunityHeal Protection ImmunityCooldown Increase - TargetCounter ImmunityAssist ImmunityTurn Meter Reduction - Target 15% Turn Meter Gain ImmunityAssist - Call All AlliesCooldown Reduction - SelfCooldown Reduction - AllyEscape BattleSpeedMax HealthDefense PenetrationPotencyCritical DamageTurn Meter Gain - SelfDispel Debuffs - SelfHeal Health - SelfHeal Health - AllyHeal Protection - SelfHeal Protection - AllyRevive - AllyStacking Increase - Max HealthCooldown Reduction - SelfAssist - Call AllyTurn Meter Gain - SelfTurn Meter Gain - All AlliesTurn Meter Reduction - All Enemies 10% DefenseDispel Debuffs - AllyHeal Health - AllyHeal Protection - AllyDispel Buffs - All EnemiesTurn Meter Reduction - All Enemies 20% Stacking Increase - Critical ChancePotencyStacking Increase - Critical ChanceCritical DamageDefense PenetrationDispel Buffs - TargetIgnore - ProtectionHeal Protection - SelfDispel Debuffs - SelfDispel Debuffs - AllyHeal Health - SelfHeal Health - AllyCooldown Reduction - SelfRevive - AllyHeal Health - All AlliesIgnore - ProtectionCounterAssist - SelfBonus AttackDispel Buffs - TargetCounterDispel Buffs - TargetCooldown Reduction - SelfRevive ImmunityHeal Protection - SelfIgnore - TauntRevive - SelfBonus AttackAttack - Can't EvadeTurn Meter Reduction - All EnemiesMassive DamageRevive ImmunityTurn Meter Gain - SelfBuff ImmunityIgnore - ArmorBonus ProtectionAttack - Can't CounterAttack - Can't EvadeRevive ImmunityMassive DamageDispel Debuffs - AllyTurn Meter Reduction ImmunityDebuff ImmunityDamage ReductionIgnore - DefenseDefeat ImmunityBonus AttackStacking Increase - Critical DamageTurn Meter Gain - SelfCooldown Reset - SelfBonus TurnStacking Increase - DefenseCounterStacking Increase - Defense PenetrationAttack - Can't CounterDispel Buffs - TargetAssist - Call AllyAssist - Call All AlliesDispel Buffs - All EnemiesTurn Meter Gain - SelfPotencyCritical DamageDispel Debuffs - AllyDispel Debuffs - All AlliesTurn Meter Gain - SelfTurn Meter Gain - All AlliesCounterHeal Health - SelfTurn Meter Reduction - All Enemies 30% Ignore - ArmorTurn Meter Gain - SelfTenacityAssist - Call AllyHeal Health - SelfCounterAttack - Can't EvadeTurn Meter Reduction - All Enemies 60% Turn Meter Gain - All AlliesTurn Meter Gain - SelfHeal Health - All AlliesHeal Protection - All AlliesAssist - Call AllyDispel Debuffs - AllyCooldown Reduction - AllyTurn Meter Gain - AllyDispel Debuffs - SelfDispel Debuffs - AllyDispel Debuffs - All AlliesDispel Buffs - TargetCooldown Reset - SelfCounterBonus TurnIgnore - ProtectionAssist - Call All AlliesRevive - All AlliesHeal Health - All AlliesTurn Meter Gain - SelfBonus AttackDispel Buffs - All EnemiesCooldown Increase - All EnemiesRevive ImmunityHeal Health - SelfAssist - Call AllyCounterStacking Increase - Max ProtectionAttack - Can't EvadeDispel Debuffs - All AlliesHeal Health - All AlliesAssist - Call All AlliesTurn Meter Gain ImmunityTurn Meter Reduction ImmunityTurn Meter Gain - SelfDispel Debuffs - SelfStacking Increase - AccuracyStacking Increase - OffenseStacking Increase - Critical ChanceCounterStacking Increase - Health StealDispel Buffs - TargetHeal Health - SelfTurn Meter Gain - SelfIgnore - ProtectionDispel Debuffs - SelfTurn Meter Gain - All AlliesDispel Buffs - SelfRevive - AllyTurn Meter Gain - AllyTurn Meter Reduction - Target 100% Turn Meter Gain - SelfDispel Debuffs - SelfDispel Buffs - All EnemiesCooldown Reduction - SelfHeal Protection - SelfTurn Meter Gain - SelfHeal Health - SelfRevive - SelfDispel Debuffs - All AlliesTurn Meter Gain - SelfAssist - Call AllyOffenseTurn Meter Gain - AllyDispel Buffs - All EnemiesAssist - SelfCritical ChanceIgnore - DefenseAttack - Can't EvadeDispel Debuffs - SelfHeal Protection - SelfAssist - SelfTurn Meter Gain - SelfBonus AttackHeal Health - SelfHeal Protection - SelfTurn Meter Gain - SelfCooldown Reduction - SelfTurn Meter Gain - All AlliesTurn Meter Gain - AllyDispel Debuffs - SelfDispel Debuffs - AllyTurn Meter Reduction - Target 50% Turn Meter Gain - All AlliesCooldown Reduction - All AlliesAttack - Can't CounterTurn Meter Gain - SelfAttack - Can't EvadeHeal Health - SelfHeal Health - SelfAssist - Call AllyDispel Buffs - All EnemiesDispel Buffs - TargetDebuff - Opposite BuffsTurn Meter Gain - SelfHeal Health - SelfStacking Increase - ProtectionCooldown Reset - SelfDispel Buffs - TargetHeal Health - SelfTurn Meter Reduction - Target 40% Attack - Can't EvadeCounterIgnore - DefenseHeal Health - SelfTurn Meter Gain - SelfTurn Meter Gain - SelfAssist - Call All AlliesHeal Health - All AlliesTurn Meter Gain - SelfIgnore - ArmorAttack - Can't EvadeHeal Protection - SelfCounterDispel Buffs - TargetDispel Buffs - All EnemiesTurn Meter Reduction - All Enemies 15% Dispel Debuffs - All AlliesSummonTurn Meter Gain - All AlliesHeal Health - All AlliesHeal Protection - All AlliesCooldown Reduction - SelfHealth EqualizingTurn Meter Gain - SelfDispel Debuffs - AllyCooldown Reduction - SelfHeal Health - SelfAssist - Call AllyTurn Meter Gain - SelfTurn Meter Gain - SelfCooldown Reduction - All AlliesAssist - All AlliesDispel Debuffs - SelfHeal Health - SelfTurn Meter Gain - SelfAssist - Call All AlliesTurn Meter Gain - All AlliesHeal Protection - All AlliesTurn Meter Gain - SelfCooldown Reduction - SelfCooldown Reduction - SelfCooldown Increase - All EnemiesBonus AttackHealth EqualizingAssist ImmunityDispel Debuffs - AllyAttack - Can't EvadeDispel Buffs - All EnemiesBonus TurnBonus Turn - AllyStacking Increase - SpeedHeal Protection - AllyStacking Increase - OffenseStacking Increase - Critical ChanceAssist - SelfCooldown Reduction - SelfHeal Health - All AlliesTurn Meter Gain - SelfHeal Health - SelfIgnore - ArmorTurn Meter Gain - SelfHeal Health - All AlliesHeal Protection - All AlliesHeal Health - AllyHeal Protection - AllyAssist - SelfTurn Meter Gain - SelfTenacityCritical AvoidanceTurn Meter Gain - SelfHeal Health - SelfStacking Increase - DefenseHeal Protection - SelfHeal Protection - AllyTurn Meter Reduction - Target 50% Assist - Call AllyTurn Meter Gain - SelfDispel Buffs - TargetStacking Increase - Critical DamageTurn Meter Gain - SelfCooldown Reset - SelfBonus TurnStacking Increase - OffenseDispel Debuffs - SelfHeal Health - All AlliesRevive - SelfRevive - AllyRevive - All AlliesHeal Health - All AlliesTurn Meter Gain - SelfCooldown Reduction - SelfStacking Increase - Max HealthDispel Buffs - All EnemiesTurn Meter Gain - SelfCooldown Reduction - SelfTurn Meter Reduction - All Enemies 10% Turn Meter Gain - SelfDispel Debuffs - All AlliesHeal Health - All AlliesTurn Meter Gain - All AlliesRevive - SelfTurn Meter Gain - SelfHeal Protection - SelfTurn Meter Reduction - Target 25% Dispel Debuffs - All AlliesTurn Meter Gain - All AlliesTurn Meter Gain - SelfAttack - Can't EvadeDispel Debuffs - AllyMax ProtectionOffenseMax HealthPotencyDispel Buffs - TargetDispel Debuffs - SelfDispel Debuffs - AllyAssist - Call AllyTurn Meter Gain - AllyHeal Health - SelfHeal Protection - SelfTurn Meter Gain - SelfDispel Buffs - TargetCooldown Reduction - SelfHeal Health - SelfHeal Protection - SelfTurn Meter Reduction - All Enemies 10% Attack - Can't EvadeIgnore - DefenseCooldown Reduction - SelfCooldown Reset - SelfCooldown Increase - TargetDispel Debuffs - SelfStacking Decrease - Max HealthCounterTurn Meter Gain - Self Stats Stats displayed are for unit at max level with max stars. If you have decent to good mods, you should be okay there after several attempts. All 501st allies have +50% Critical Damage. Follow me on Twitter and Facebook! All 501st allies have +5% Critical Damage. Here is how they are worded with the Zeta text in italics.

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General Skywalker Readiness Tool

swgoh general skywalker

If we spend money we should see the benefit. Fallen Anakin Journey and Jedi Luke? Mods are not included in calculations. Once you complete the 4 tiers you unlock the Finalizer at 4 stars. I now have the best possible mods from my roster on these 5 characters and have upgraded a few Relics. My advice for Capital Games is this. Padme can be the leader, but this is still by no means an easy match, but it's also not the hardest. While my mods are not amazing, I always have my main characters well-modded, but this will be a slap in the face most likely.

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SWGoH: How to Beat General Skywalker's 501st Team

swgoh general skywalker

Overall, this team has some good synergy, but the lack of a strong Attacker is noticeable right away. Today we got the requirements listed and there are quite a few! I highly recommend modding everyone for offense, and if necessary, survivability. We recommend going to the minimum you feel comfortable with, save gear, and add gear as needed while trying the event. If the target enemy has no Protection when General Skywalker uses an ability, reduce their current Max Health by 20% for rest of the battle stacking, excluding raid bosses , which can't be resisted. I highly recommend farming the Sepratists required for the next tier of this event to condense the grind considerably.

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